hourgaq.blogg.se

Brent weinbach piano
Brent weinbach piano










Linux (Ubuntu 14.04 圆4 and higher) and L4T on the Jetson TK1 board is tested in regular intervals. This project is mainly developed using NVIDIA graphics hardware on Windows 7 圆4 and higher. Nvpro-Pipeline: A Research Rendering Pipeline.This pipeline is the base of several talks held in the past: Several example applications including a Viewer project which demonstrates a lot of the features provided by the nvpro-pipeline.User interface manipulators to navigate through the scene.Integration widgets for Qt5 and FreeGLUT 2.x and higher.A math library for matrix, vector, and quaternion operations.An abstract frustum culling module with support for CPU and OpenGL using compute shaders.An effect system (dp::fx) which abstracts shaders with focus on code generation for the parameter interface, so that a shader can be written once and used with parameters in uniforms, UBOs, or SSBOs.A cross-bar (dp::sg::xbar) which translates the scene graph to the RiX rendering API with focus on graph traversal elimination.Uniform Buffer Objects (UBO) also with bindless.Parameter updates including transparent handling of.Vertex Attribute Binding (VAB OpenGL 4.3).

brent weinbach piano brent weinbach piano

  • Vertex binding techniques with and without bindless via.
  • An abstract rendering interface (dp::rix) which supports any combination of vertex and parameter updates of the following techniques:.
  • A scene graph based on SceniX including loader and saver plug-ins, and algorithms (dp::sg).
  • brent weinbach piano

    It is being developed by the NVIDIA Developer Technology Platform team. Nvpro-pipeline is a C++ 11 based object-oriented, cross-platform research rendering pipeline with focus on minimum CPU cost and maximum modularization of the steps of a rendering pipeline.












    Brent weinbach piano